37952676_Parel Tran_01.Conditional Design Workbook

Published on Oct 14, 2026

37952676_Parel Tran_01.Conditional Design Workbook

37952676_Parel Tran_01.Conditional Design Workbook - Document to Flipbook

Published on Oct 14, 2026

Description:

conditi nal design workbook PARELTRAN 37952676 WSA MACD 26/27 ARTD6294 COLLECT, DISCOVER, UNDERSTAND DON’T THROW IT AWAYThe InstructionsWORKSHOP 1. In 5 mins, each player takes a look at the materials and picks a unique identity before the game starts (eg. animal, location, human, occupation, object, etc). Each player must always create and tell the story from their chosen character’s perspective. 2. Round 1: Start the story Each player has 2 minutes to find 3-5 elements from magazines or newspapers that reflect their identity, then stick them to the paper. 3. Round 2: Develop the story Each player has 2 minutes to find 3-5 new elements and use them to develop the existing work from Round 1. 4. After 2 rounds, Player 5 must bring the story to an end. Every element selected and used must remain part of the final collage. ARTD6294 COLLECT, DISCOVER, UNDERSTAND WSA MACD 26/27 Don’t throw it away Play with 4–5 people. The players take clockwise turns lasting 2 minutes. Total 2 rounds. Materials include old magazines/newspapers, scissors, glue/tape, one large sheet of paper. Use a stopwatch.The WorkshopTEAM PLAYER 1 TEAM PLAYER 2 WITH THE PARTICIPATION OF LI PAREL CHERYL RUBY JULIET AND 5 GAME MANAGERS:•• TTeeaamm 11 •• TTeeaamm 22ARTD6294 COLLECT, DISCOVER, UNDERSTAND DON’T THROW IT AWAY 01. In 5 mins, each player takes a look at the materials and picks a unique identity before the game starts. (eg. animal, location, human, occupation, object, etc). Each player must always create and tell the story from their chosen character’s perspective.•• TTeeaamm 11 •• TTeeaamm 22ARTD6294 COLLECT, DISCOVER, UNDERSTAND DON’T THROW IT AWAY 02. Round 1: Start the story Each player has 2 minutes to find 3-5 elements from magazines or newspapers that reflect their identity, then stick them to the paper.•• TTeeaamm 11 •• TTeeaamm 22